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Junior/Regular DevOps Engineer

Blender · Amsterdam, Noord-Hollandapprox. The posting names no place; this is the employer's city.

Location
Amsterdam, Noord-Holland
The posting names no place; this is the employer's city.
Posted
Today

About the job

Junior/Regular DevOps Engineer

We are looking for a highly passionate individual to strengthen our infrastructure and DevOps team at Blender HQ in Amsterdam. This in-house position works closely with the invisible team behind the scenes that makes everything possible!

The current infrastructure and DevOps team consists of 2 in-house and 1 remote engineers.

Responsibilities

  • Maintenance of the running services (general and security updates).
  • Implement pipelines to automate development processes.
  • Extend, maintain and improve our existing tools.
  • Provide support for other team members during critical stages of development.

Requirements

  • Good knowledge of scripting in Python or Shell.
  • Ready to experiment with new technologies and software to meet development requirements and limitations.
  • Knowledge of version control systems (Git/Git LFS).
  • Basic knowledge of Unix-based systems and command line usage.
  • Basic knowledge of infrastructure-as-code concept.
  • Fluent written and spoken English.
  • Open-minded and willing to work iteratively, based on feedback.
  • Able to work in a team environment.
  • Social, easy to communicate with, friendly, empathetic.
  • Able to work on-site from Blender HQ in Amsterdam.

Nice to haves

  • Experience with running self-hosted services (professional, homelab or cloud-based).
  • Understanding of tools: OpenTofu, Terraform, Ansible, SaltStack, Docker, Proxmox VE etc.
  • Experience with containerization (Docker/K8s/Podman/LXC), virtualization (QEMU/KVM), network booting (iPXE).
  • Basic understanding of networking protocols (DHCP, DNS, TCP/IP).
  • Experience with Linux, macOS, and Windows operating systems.
  • Understanding of development cycle for mobile platforms (Android and iOS).
  • Experience working with open-source projects.
  • Drive to expand the area of interest and influence.

What we offer

  • Working in a place where everyone really does something meaningful and makes a difference for the Blender community.
  • An international creative team of over 50 people across multiple continents.
  • A full-time on-site job (32h-40h) in an open, collaborative environment where ideas are welcome and encouraged.
  • An annual salary between 42k and 66k euros gross for full time (plus holiday pay), depending on experience.
  • Five weeks of vacation + holidays.
  • Budget for training or education.
  • Assistance with work permits and finding accommodation in Amsterdam.

Send an email with your best motivation letter, CV and link to your portfolio to [email protected]. We look forward to hearing from you!

Apply on the employer's site

From Blender's own posting, which is always the source of truth. Apply there.

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